Posts Tagged ‘games’:


Cocos2d tutorial: Creating a reusable pause layer

This is the first post we are doing for being posted in http://idevblogaday.com/. I really hope you find it useful! One thing that most, if not all, games have is a pause screen. In all this time developing games with Cocos2d I have seen people asking around the fourms how to do a proper pause

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They are waiting for you…

Here are Turtle World’s enemies from the first Stage of the game! We have already shown 2 of them, the dog and the cat. Now you can see the remaining 2 of them. We have the Crow who flies through the screen at a high speed, be careful not to be in his way! Then

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First Turtle World gameplay screenshots!

Hi Friends and readers, We would like to present you with some pictures of Turtle World’s gameplay. These are screenshots from one of the five stages that will initially ship with the game. If you pay attention you will be able to spot some of the enemies that are after Frank. Without further ado, here

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Meet Bob! One of the many bad guys of Turtle World.

Here is another character bio. This time we have Bob, one of many of the enemies of Frank. Stay tuned as we reveal more of the characters featured in Turtle World!  

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